This upgrade from Sega 32X was set to give the Genesis console’s main rival, the Super Nintendo Entertainment System a run for its money.ĭue to a rushed launch, poor market timing (i.e. The 32X was poised to extend Sega Genesis’ lifespan by giving it a significantly more powerful 32-bit processing, from its previous 16-bits and likewise an upgrade from the hitherto 2D capabilities to texture-mapped 3D polygon capabilities, all at a low cost. The add-on was launched under the name Super 32X in Japan, Genesis 32X in North America, Mega Drive 32X in the PAL region, and Mega 32X in Brazil.
Project Mars, more popularly known as the Sega 32X was the second of the two major hardware add-ons manufactured by Sega in late 1994, to complement the Sega Genesis video game console by doubling up its computing power and graphics.